Post Jam Update


Hello, Children of Order!

I want to thank everyone that played and rated this game during the Godot Wild Jam #80! I read and liked every single comment during the voting phase, it is always very encouraging to see all the feedback. Thank you so much!

During the week I worked on an overall balancing patch with a few bug fixes, small tweaks and quality of life changes. Here is a list of the most noticeble changes:

  • Added a "How to play" section to the options menu with detailed information on the game's core systems;
  • Most premade items had their trigger conditions and effects nerfed. Infinite loops are still possible, but harder to achieve;
  • Fixed a bug where a turn end would still trigger after all enemies had been defeated, causing strange interactions;
  • Fixed a bug where regen gained triggers were not counted properly;
  • Fixed a bug where the player would regain more freeze charges than what they had spent, leading to a surplus;
  • Now all rerolls count towards reroll triggers, as opposed to only player rerolls;
  • Added more sound and visual effects.

That is all for this patch... but not for the game! I've set a personal goal to make a larger update for a Steam release, planned to happen by the end of may. I'll work on what was scrapped during the jam and plan to have a demo for playtesting in about 3 weeks. Here is a list of content that I aim to add:

  • Enemy reactions that work similar to items, with triggers and effects;
  • Perks, which will act as passives with unique effects different from items;
  • Unlockable challenges and run modifiers;
  • Player stats and save files;
  • Endless mode;
  • New room backgrounds and environments.

If this sparked your interest, consider dropping a follow to stay tunned. Also, as a bonus, you can find the sprites I made for the game in the downloads. Feel free to use them in your projects, free of charge.

That is all I had. Bye!

Files

index.zip Play in browser
48 days ago
RNGesus Windows 97 MB
48 days ago
RNGesus Linux 71 MB
48 days ago
RNGesus MAC 59 MB
48 days ago
Original Jam Executables 121 MB
48 days ago
Items Spritesheet 3.2 kB
48 days ago
Enemies Spritesheet 1.9 kB
48 days ago

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